Although this was a trailer it was very inspirational for our scene. Firstly, the setting is much the same as ours - a forest. There is also a central theme of drugs in each sequence, although in our scene it is forced upon the victim, whereas in Shrooms it is each characters choice. We both wanted to create the effect of blurred or distorted vision, and in this trailer the use of trails and slow motion create this. Disortion of time and space is also created by the use of intentionally jump cuts. One of the most inspirational shots to use is the low level side track of the forest floor. This is almost exactly the same type of shot we wish to shoot as it shows the scene well and in our case we can show the direction the character is running. There is also a good use of fades to black to connote time passing which we will use in the scene and the flashes of white between shots is also very disturbing to the viewer and helps to create suspense. There is also a low level shot of the forest floor, which lingers long enough for a charcters shoe to come into shot and step on the floor. The shot here is extremely close to the foot which almost makes it indistinguishable which is similar to what we hope to ahcieve with some of these shots. This shot will almost act as an insert, allwoing us to cut up the shot types and therefore engage the audience and not let them get bored.
Liam
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